Monday, June 8, 2015

Spring 2015 Artwork Progress

Some of these are from back in 2014, but I figure I deliver some of the best of what I had at the moment:
Pencilwork:

Digital Work:


3D Work:
 "44-40 Pistol Cartridge"
"Trade Knife"

Thursday, May 28, 2015

Long Take Film

While studying film as part of my Art Major, I was given the task this past semester to construct a long take film using techniques we reviewed in class. This film took about 15 minutes to set up and film. The principles I kept in mind were the sound, performance, and camera handling. Tethering the camera to the top of my bike, I rode across the campus , retooling how a trek across campus could seem like when in a rush, mixing straight shots with chaotic slips and turns to contrast the smooth, canted shot by the end of the ride. I chose to fuse the diegetic sound of passerbys with the non-diegetic soundtrack in order to create the illusion one sometimes gets of being unfocused as they rush towards their destination.

3D Animation Walk Cycles

These are 3D Animation walk cycles I did as part of my final assignments in my Intro to 3D Animation class back in Fall 2013. The first video is a model in a basic walk cycle, shown from the front and the side. The second video was meant to be a personalized walk cycle. But given my social disorder, it was hard for me to explain the personality and story I meant to incorporate into the animation. The scenario I personally decided to go with was a cartoonish man passing by on his way to have a great day.

3D Animation Ball Experiment

This was the first set of 3D animations I did back in Fall 2013. The first demonstrates objects either bouncing in place or moving through the slow-in/slow-out principles of 3D animation, and the second is a ball bouncing from off-screen to slowly rolling in-screen

Sunday, May 17, 2015

First RTVF Production



This is my first Studio production I produced for my RTVF 30 (Introduction to Television/ Film Production). There are some issues I addressed in my post-mortem, but overall, I was satisfied with the flow and direction the video had followed, as well as the advice I could lend to the talent between takes.

Forest Paintings


These are some forest paintings for a class project I did a year ago. I tweeked this a bit based on some comments and critiques I received. The idea was to create forest scenes that could appear in a fairytale book, with contrasting moods. The first is a meant to be a night scene with powerful sensation of light invoked by the magical pool in the near-center and by fireflies drawn to the pool. The latter is a day scene in a dead forest, with twisted, grotesque elements to invoke the idea of something wicked behind the dead appearance of the forest.

Monday, November 17, 2014

Welcome to My Blog

Hello. My name is Brandon Nguyen. I go by a medley of other names, particularly "Arashi", "Bigby", "Bean", "Teo" and the works. This is my main art and electronic media blog I am using for future reference. I currently study Art at San Jose State University, and my goals include fundamentally pursuing art as a profession, and becoming a voice actor.

I enjoy drawing and drawing/writing comics on my Art blog "TheArashi" on DeviantArt. I often read and recite to practice for the possibility of being able to voice act in the future, though I've yet to lend my voice to any original work.

For now I will use this blog to post anything that will bring me closer and closer to my goals.